4/8/2023 0 Comments Monster hunter riders 2![]() ![]() The first game had a mechanic called the Rite of Channelling and it that allowed you to take the genes of a Monstie and implant them into another. This is because the character progression system in Monster Hunter Stories 1 was mainly focused on upgrading your Monsties. In a mainline Monster Hunter game, Hunters get access to 14 different weapon types, whereas Monster Hunter Stories 1 only had four weapon types, and Monster Hunter Stories 2: Wings of Ruin has six (so far). Riders in Monster Hunter Stories also lack the huge variety of weapons that Hunters get in a mainline title. No mixing individual armor pieces to create mixed sets are allowed for a Monster Rider. In Monster Hunter Stories 1, however, you can only craft armor sets and only wear armor sets. In a mainline game like Monster Hunter Rise, you can forge each piece of an armor set and create mixed armor sets to give your Hunter powerful armor skills. In the first Monster Hunter Stories, forging and wearing equipment was a lot more streamlined than the mainline games. When you defeat a monster, you obtain its body parts and use them to forge equipment. However, we can look at the first game to come up with a guess. What makes Monster Hunter Stories 2 different? Character progressionĪt the time of this writing, we don't know exactly how the character progression systems will play out in Monster Hunter Stories 2: Wings of Ruin. And if you get good enough, you could potentially prevent a monster from attacking at all by countering all of their moves. Learning what their patterns are and countering them with the correct attack types is the key to mastering the combat system. So, to compensate for this, monsters in the Monster Hunter Stories 2: Wings of Ruin have attack patterns where they perform specific attack types in a row. However, you can't dodge on command all the time in a turn-based JRPG like you could in an action RPG. ![]() In the mainline Monster Hunter games, you would need to learn what a monster's attack animations are so you would know when to dodge or block them. ![]() For example - during certain boss fights, you can target a monster's body parts to cripple their abilities and if you damage a monster enough, it will get enraged and become much more dangerous to deal with.Īnother gameplay aspect from the mainline games that Monster Hunter Stories 2: Wings of Ruins retains is learning your enemy's attack patterns and countering them. However, there are some gameplay mechanics from the main games that are present in this game. So far, you may think Monster Hunter Stories 2: Wings of Ruin is entirely different from the mainline games. Monster Hunter Stories 2 (Image credit: Capcom) ![]()
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